Sortal

Sortal


Description

Have quick access to your digital memories.

Like a personal assistant, Sortal does the work for you. We know you’re busy, now there is no more time-wasting searching through thousands of photos to find the one you’re after!

With Sortal you can painlessly organise your collections using your own personal memory engine. Customise how you retrieve your photos by what is meaningful to you and your life.

Now you can find that image you’ve been searching for. Every time and anytime you want. Sort your life.

Release date:
Unpublished


Smithsoft input

Sarah Smith was a founder & CTO with Sortal which started when her team won Creative Startup Weekend in March 2017 & went on to win a spot in Collider Accelerator 2017.

Sarah was responsible for all things tech including the scalable architecture, mobile implementation and deep-learning technology.


Images


Logo


Awards & Recognition

Plistinator

Plistinator


Description

A simple and powerful editor for your Plist data files. Reads and writes both XML and binary formats. Lightweight and fast. Clean bold UI handles large and complex files. Slide out the expanded string edit window: great for larger text like scripts. Slide out the directory pane and show all the plists in any folder including your app bundles. Drill into your user data with the directory pane to debug preferences files while running. Great for developers. Great for creatives on your team who don’t need or want Xcode. Purpose made just for editing plist files. No need to use a big complicated program just to edit your PLISTS! See our site for Windows & Linux versions.

Release date:
2014

Regular Price:
USD 19.95

Read more at plistinator.com

Space bot alpha logo

Space Bot Alpha


Description

Help plucky repair bot Alpha save his ship and out-smart the evil Alien Space Squid. Alpha must build walls to seal off the ship from the squid. Seal 75% of a level and its on to the next level! The trick is getting those 2 star (85%) and 3 star (90%) scores! To seal larger areas Alpha must build walls up close, trapping the Alien. Be careful, the Alien is tricky! Alpha has meteorite shields which he puts to good use protecting himself from the Alien Space Squid, but if Alpha detaches from the power rail: guess what, no shields!

Features

  • Ten hand-crafted levels.
  • Adorable robot character “Alpha”.
  • Unique gameplay.
  • Several cool power-ups to collect.

Release date:
13 October, 2014

Regular Price:
USD Free

Platforms:
Download on the App Store


Videos

Trailer YouTube


Images



Selected Articles

  • “How a One-Woman Dev Team Made a Game Work on Older Devices.” 
    – Jeremy Ray, Kotaku

Space Bot Alpha Credits

Sarah Smith
Design, Coding, Artwork & Publishing

Raymond Smith
Producer, Silent Partner, Life Partner & Rock of Support

Becky Martin
Character Design, In-Game Assets

girl reading a book

Pandora’s Books


Description

Unscramble your way to victory in this free, fast paced, brain teasing game. Use your skills and help Pandora defend cities of classic books by unscrambling words and defeating monsters until no more remain. Don’t let the monsters destroy your town! With 20 levels of fun – the challenge has been set. Luckily Pandora has some clues available from her magical library to give you a helping hand.

What some of our testers had to say:

  • “I’ve never seen a game like this before that mixes a word unscrambler with a monster shooter. Somehow it just works. Love it!” – C Wolstenholme. Brisbane, Australia
  • “Pandoras books is a fun, entertaining game that’ll keep you hooked.” – K Cooper. Auckland, New Zealand

Features

  • CHALLENGE yourself with fast paced mayhem on all 20 levels. Easy and fun to play. Difficult to master.
  • COLLECT unscrambled words to reveal quotes from the book. Collect all the quotes!
  • EXPLORE HG Wells’ ‘War of the Worlds’ for FREE
  • GET clues by defeating monsters
  • USE clues to help solve the words from classic books
  • GAIN access to more classics such as ‘Wuthering Heights’, ‘Hound of the Baskervilles’ and ‘At the Mountains of Madness’
  • SOUNDTRACK and full-color scenes with each book
  • BEAT your friends on the Facebook leaderboard
  • SHARE your experience with your friends

Release date:
18 August, 2016

Twitter: @pandoras_books
Facebook: pandorasbooksthegame

Platforms:
Download on the App Store

Regular Price:
USD Free


Videos

App Preview Trailer 

Gameplay footage July 27th v1.2 YouTube


Images



Awards & Recognition


Selected Articles

  • “As much action game as spelling bee, and it manages that as something fresh.” 
    – Harry Slater, Pocket Gamer
  • “Certainly looks like it offers a little more than just a typical word game.” 
    – Emily Sowden, Pocket Gamer

Pandora’s Books Credits

Sarah Smith
Founder & Programmer

Wren Brier
Art Direction & Design

Jane Dyson
Marketing & Production

Crystal Htay
QA, Community Management & Level Design

Camila Duran
Background Artist

Zander Hulme
Music & Sound Designer

Sidra Munawar
Background Artist

Sean Warton
Marketing Art & Trailer Development

Five members of the Pandora's Books team

Team Bios

Sarah Smith – Founder and Programer
A veteran programmer, Sarah Smith (Founder of Smithsoft) has been developing games of all kinds since the 1990s, mostly in her spare time. As a Software Engineer, Sarah has worked for high profile tech companies such as Google and Nokia. Her work has taken her around the world including Silicon Valley, Germany & Norway. Since moving back to Australia in 2012 she established Smithsoft with her partner Raymond Smith where she acted as an IT consultant and worked as a solo Indie games developer. In 2016, she’s now realised her ambition to bring her passion for games to life by establishing Smithsoft Games.

Wren Brier – Art Direction
Wren has been involved in the local Brisbane games industry as an artist since her first year in university, and has been working as a professional in the industry for four years. Most of that time was spent at Halfbrick, working on the studio’s flagship titles, Jetpack Joyride and Fruit Ninja. Wren has a Masters Degree in Creative Industries from QUT, where she majored in animation. She regularly participates in the Fab 48 Hour Game Making Challenge; her most recent game won an award for Best Graphics. Wren also co-runs the Women in Games Brisbane group, advocating for women in the industry.

Jane Dyson – Marketing and Production
Jane’s 18 year career in the marketing industry has taken her to London, Melbourne and now more recently to Brisbane, Australia. Jane has worked for a number of large corporates including Lloyds TSB, ANZ, AXA and Bupa as well as some small start-ups. Jane has now dived into the world of games / apps marketing and production and is enjoying every minute.

Crystal Htay – Design Assistance, QA and Community Management
Throughout her degree, Crystal has expressed her passion for game development through game jams and university club involvement. Though a recent graduate, Crystal has been involved in multiple projects and has even received an award for level design from Blizzard. Crystal now looks into further expanding her career in the Brisbane game development scene.

Zander Hulme – Music and Sound
Zander is an up-and-coming composer and sound designer working predominantly in games and animation. His film projects have won awards and screened at renowned international festivals including Festival de Cannes and Bristol Encounters Short Film Festival. Whilst working full-time as a game audio freelancer in Brisbane on indie games such as Sling Kong and Steppy Pants, he is also finishing a Master’s degree, researching new ways to implement adaptive game music.

Camila Duran – Background Artist
Camila Duran is a self-taught graphic artist. She has studied film in Santiago, Chile before moving to Brisbane, Australia. She participated in the 48 hour game jam in 2014 where her team won Best Graphics. She published her first preview comic, Las Formidables, in June 2016 and a full-length publication is forth-coming in 2017.

Sidra Munawar – Background Artist
Sidra is a passionate, serious, punctual and highly skilled Cartoonist, Illustrator and Game Designer having experience of more than 7 years in this field. She has vast experience in a number of successful projects with international clients from all over the world.